Automated Windows builds use Docker to configure the build environment. This configures Visual Studio Build Tools along with third-party binary dependencies. This is the supported method for producing release builds for Windows, however if you are looking to develop Pointcaster or a Pointcaster plugin you'll most likely want to [configure your development environment manually]().
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Automated Windows builds use Docker to configure the build environment. This installs Visual Studio Build Tools along with third-party binary dependencies in an isolated Windows container. This is how release builds are produced, but if you are looking to develop Pointcaster or a Pointcaster plugin you'll most likely want to build and debug using an IDE - in which case you'll need to [configure dependencies manually](#windows-builds-in-an-ide).