To build Pointcaster on Windows using a CMake-compatible IDE like Visual Studio, you'll need to manually install the following dependencies on your host:
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- Qt ~~QtVersion~~
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To build Pointcaster on Windows using an IDE like Visual Studio, you'll need to install the following libraries on your host:
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- Qt ~~QtVersion~~, with the 'shadertools', 'quick3d' and 'tasktree' modules
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- oneAPI Threading Building Blocks (oneTBB) ~~TbbVersion~~
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- Python ~~PythonVersion~~
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- Jinja ~~Jinja2Version~~
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Additionally, your environment will need CMake, MSVC from Visual Studio 2022, vcpkg and Ninja.