Commit b28796

2026-03-16 07:35:44 Matt Hughes: -/-
development/building pointcaster.md ..
@@ 35,12 35,16 @@
## Windows
### Windows Builds Using Docker
- Automated Windows builds use [Docker](https://docs.docker.com/engine/install/) to configure the build environment. [`scripts/windows.Dockerfile`](https://github.com/eidetic-av/pointcaster) installs Visual Studio Build Tools along with third-party binary dependencies in an isolated Windows container. This is how release builds are produced, but if you are looking to develop Pointcaster or a Pointcaster plugin you'll most likely want to build and debug using an IDE - in which case you'll need to [configure dependencies manually](#windows-builds-in-an-ide).
+ Automated Windows builds use [Docker](https://docs.docker.com/engine/install/) to configure the build environment. [`scripts/windows.Dockerfile`](https://github.com/eidetic-av/pointcaster/blob/qt/scripts/windows.Dockerfile) installs Visual Studio Build Tools and other binary dependencies in a Windows container. This is how release builds are produced, but if you are looking to develop Pointcaster or a Pointcaster plugin you'll most likely want to build and debug using an IDE - in which case you'll need to [configure dependencies manually](#windows-builds-in-an-ide). You can use [Docker Desktop](https://docs.docker.com/desktop/setup/install/windows-install/) to build and run Pointcaster on Windows and edit source code in whatever editor you want, but you're on your own figuring out how to Debug in this workflow.
- Building using the Docker image
+ The following commands assume you have a working docker installation capable of running Windows containers on the command line.
+ To build the Windows docker image:
```pwsh
docker build -f scripts/windows.Dockerfile -t pointcaster-win .
+ ```
+ To produce a Pointcaster installer package:
+ ```
docker run -v ./:C:\pointcaster -w C:\pointcaster pointcaster-win .\scripts-build-windows-release.ps1
```
For a development shell:
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