Commit a7b14c

2026-08-20 05:42:56 Matt Hughes: -/-
home.md ..
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- ## Pointcaster
+ # Pointcaster
Pointcaster is a real-time engine for capturing, combining, analysing and broadcasting 3D scenes. By taking live input from multiple depth cameras or LiDAR sensors and analysing the 3D environment, it can be used to add room-scale interaction to digital spaces.
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The Unity, Unreal Engine and TouchDesigner integrations are not free, and using one in a commercial project requires a license. Licenses are automatically granted to individual artists and not-for-profit organisations.
For support, custom integration or licensing, reach out to [[email protected]](mailto:[email protected]).
- ### Downloads
+ ## Download
Go to pointcaster.net for the [latest downloads](https://pointcaster.net/#downloads).
- ### Getting Started
+ ## Getting Started
- Add [[Devices]] to start working with a depth camera or a recorded sequence.
- Create [[Operators]] to transform, filter and analyse 3D points.
- Use [[Publishers]] to send data to other applications or hardware.
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