Data like the location of users in a space or their current pose can be published through various protocols such as OSC, MIDI and MQTT to drive interaction in game engines, digital audio workstations and other interactive media applications.
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Point-clouds are combined and can be transformed, filtered and streamed into tools for 3D visualisation using the included native plugins for Unity and Unreal Engine.
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Point-clouds are combined and can be transformed, filtered and streamed into tools for 3D visualisation using the included native plugins for Unity, Unreal Engine and TouchDesigner.
Pointcaster is free to use under the [GNU AGPL](https://github.com/eidetic-av/pointcaster/blob/qt/LICENSE) for individual artists, not-for-profit organisations, and for educational or hobbyist projects.